SAND ist das Ethereum-Token von The Sandbox, einem Multiplayer-Metaversum, in dem Spieler Blockchain-basierte Spielerlebnisse erstellen, monetarisieren und ein Teil davon werden können. Bei The Sandbox können Spieledesigner benutzerdefinierte 3D-NFTs erstellen, die im gesamten Ökosystem einsetzbar sind. SAND kann zum Kauf und Verkauf von NFTs und anderen In-Game-Gegenständen verwendet werden. Darüber hinaus haben Inhaber das Recht, an Abstimmungen über die weitere Entwicklung der Plattform teilzunehmen.
What is The Sandbox?
The Sandbox (SAND) is a blockchain-based virtual world that was launched in 2011 by Pixowl. It allows users to create, build, and trade digital assets in a game-like environment. The Sandbox leverages the capabilities of decentralized autonomous organizations (DAO) and non-fungible tokens (NFTs) to create a decentralized platform for a thriving gaming community. The platform's primary mission is to aim to introduce blockchain technology into mainstream gaming. The Sandbox uses the SAND utility token to facilitate transactions on the platform, with the intention of fostering a creative "play-to-earn" model where users can be both creators and gamers simultaneously.
How does The Sandbox work?
The Sandbox operates by integrating blockchain technology into the gaming world. It provides a universe where gamers can create and collect blockchain-based assets, striving to carve out a niche in the global gaming market. The platform focuses on user-generated content, creating a metaverse of engaged players who contribute to its further development. The introduction of the SAND token supports decentralized governance, enabling users to share their views and ideas about the project's development. The Sandbox is built on the Ethereum blockchain and uses the proof-of-stake (PoS) consensus mechanism. The SAND token is an ERC-20 token, which means owners can stake it and benefit from staking rewards.
What are the potential use cases for The Sandbox?
The Sandbox provides a platform for users to engage in a "play-to-earn" model, where they can be both creators and gamers. Users can create, build, and trade digital assets, contributing to the platform's development and shaping its universe with NFTs. The Sandbox also includes a set of tools that enable users to create and test 3D games on their LAND using ASSETS. The platform also includes VoxEdit, a free software for 3D voxel modeling and creation of NFTs, and The Sandbox Marketplace, an NFT marketplace where players can upload, release, and trade their NFT creations with SAND tokens.
What is the history of The Sandbox?
The Sandbox was launched in 2011 by Pixowl, co-founded by Arthur Madrid and Sebastien Borget. Madrid, the CEO of Pixowl, began his professional career as a consultant for Eurogroup Consulting France before founding 1-Click Media in 2001. Borget, the COO of Pixowl, started his professional career as a project lead for 1-Click Media. The duo founded Pixowl in 2011 and have been continually working on projects together. The Sandbox started with support from various entities in the gaming industry, including brands like Atari, Helix, and CryptoKitties. As of March 2021, about 680,266,194 SAND tokens are in active circulation, representing 23% of the total supply.