About VR and OKB
Victoria VR is falling, while OKB is climbing this week. The current VR to OKB conversion rate is 0.00001283. Inversely, this means that if you convert 1 OKB you will get 77,921.69 VR. The conversion rate of VR/OKB has decreased by 0.01% in the last hour (OKB/VR increased by 0.01%). In the last 24 hours, VR/OKB shrunk by 0.9%, while OKB/VR grew by the same amount.
The exchange rate of Victoria VR is decreasing. The current value of 1 VR is 0.00001283 OKB. In other words, to buy 5 Victoria VR, it would cost you 0.00006417 OKB. Inversely, 1 OKB would allow you to trade for 77,921.69 VR while 50 OKB would convert to 3,896,084.56 VR, not including platform or gas fees.
In the last 7 days, the exchange rate has fallen by 2.43%. Meanwhile, in the last 24 hours, the rate has changed by 0.84%, and that the highest exchange rate of 1 VR to OKB was 0.00001296 OKB and the lowest 24 hour value was 1 VR for 0.00001222 OKB. Last month, 1 VR was worth 0.00001251 OKB. Today, it's up 2.53%. Looking back a year, Victoria VR has changed by 0.00002352 OKB. That means that in a single year, the value of Victoria VR has shrank by 83.24%.
Victoria VR Market Stats
Victoria VR: Open-Source AI Platform for the 3D Internet Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet. Key Sectors and Applications • AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors • Generative AI: Spatial models convert text to assets, worlds, and logic. • AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks • AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync). • Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop. • Enterprise Applications: No-code twins, configurators, virtual stores and showrooms. • Education & Training: No-code modules for simulations, learning, and workforce training. • Gaming: Games and experiences building, AI avatars and cross-platform publishing. • AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data. • Generative AI: Prompt-based creation of environments, assets, and logic. • AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees. • Spatial Computing: Cross-platform tools enabling real-time interactive applications. • Education & Training: No-code modules for simulations, learning, and workforce training. • Enterprise Applications: Collaboration, data visualization, and AI copilots for operations. • AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services. Core Components of the Platform • VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins. • AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge). • AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration. • AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises. • Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy. Target Audiences • Independent creators & studios – zero-code content creation. • Brands & retail – virtual storefronts, AI-powered customer service. • Education & training providers – simulations and AI tutors. • Enterprises – AI copilots, collaboration environments, and spatial data rooms. • General users – immersive applications with built-in onboarding experiences. Why It Matters • Time-to-content collapses: Creation cycles shrink from weeks to hours. • Accessibility: Zero-code tools and cross-device access reduce entry barriers. • Economy with utility: $VR token underpins transactions, subscriptions, and rewards. • Sustainability: Utility-driven design replaces speculative models. • Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade
OKB Market Stats
OKEx, the 2nd most popular cryptocurrency exchange by trading volume, launched its platform token ‘OKB‘ today with 10 trading pairs. On its official support page, OKEx describes OKB is a global utility token issued by the OK Blockchain Foundation. The total available supply of OKB will be one billion tokens (1,000,000,000), with a distribution model that allocates 60% of the supply will be given out to OKEx customers for community building and during marketing campaigns. According to OKEx, the company had officially issued OKB on ERC20 protocol earlier this month. The company denied ICO (initial coin offering) and public fundraising. Reportedly the company had stated that it would be soon shifting the token to its official OK chain and subsequently it will be applied not only on OKEx’s platform but also on other related projects. There will be in total 1 billion tokens supplied globally out of which 600 million coins will be distributed to OKEx customers for community building and marketing campaigns. Rest will be locked up for a period of 1 year to 3 years. According to OKEx, the company had officially issued OKB on ERC20 protocol earlier this month. The company denied ICO (initial coin offering) and public fundraising. Reportedly the company had stated that it would be soon shifting the token to its official OK chain and subsequently it will be applied not only on OKEx’s platform but also on other related projects. There will be in total 1 billion tokens supplied globally out of which 600 million coins will be distributed to OKEx customers for community building and marketing campaigns. Rest will be locked up for a period of 1 year to 3 years.
Conversion tables
VR to OKB values from Today at 2:13 am
0.5 VR = 0.000006417 OKB |
1 VR = 0.00001283 OKB |
5 VR = 0.00006417 OKB |
10 VR = 0.0001283 OKB |
50 VR = 0.0006417 OKB |
100 VR = 0.001283 OKB |
500 VR = 0.006417 OKB |
1,000 VR = 0.01283 OKB |
OKB to VR values from Today at 2:13 am
0.5 OKB = 38,960.85 VR |
1 OKB = 77,921.69 VR |
5 OKB = 389,608.46 VR |
10 OKB = 779,216.91 VR |
50 OKB = 3,896,084.56 VR |
100 OKB = 7,792,169.11 VR |
500 OKB = 38,960,845.57 VR |
1,000 OKB = 77,921,691.13 VR |
VR to OKB over time
VR | Today | 24H -0.84% | 1M 2.53% | 1Y -83.24% |
|---|---|---|---|---|
0.5 VR | 0.000006417 OKB | 0.000006471 OKB | 0.000006254 OKB | 0.00001176 OKB |
1 VR | 0.00001283 OKB | 0.00001294 OKB | 0.00001251 OKB | 0.00002352 OKB |
5 VR | 0.00006417 OKB | 0.00006471 OKB | 0.00006254 OKB | 0.0001176 OKB |
10 VR | 0.0001283 OKB | 0.0001294 OKB | 0.0001251 OKB | 0.0002352 OKB |
50 VR | 0.0006417 OKB | 0.0006471 OKB | 0.0006254 OKB | 0.001176 OKB |
100 VR | 0.001283 OKB | 0.001294 OKB | 0.001251 OKB | 0.002352 OKB |
500 VR | 0.006417 OKB | 0.006471 OKB | 0.006254 OKB | 0.01176 OKB |
1,000 VR | 0.01283 OKB | 0.01294 OKB | 0.01251 OKB | 0.02352 OKB |
Frequently asked questions
Right now, 1 Victoria VR is worth about $0.001503.
Based on the current rate, you could get 665.31 VR for 1 USD.
Victoria VR price has been declining. Since yesterday, the exchange rate of Victoria VR has decreased. Since last month, the exchange rate of Victoria VR has increased. Since this time last year, the price of Victoria VR has decreased.
You can use our VR to USD calculator at the top of this page to convert any amount of VR to USD. We've also created a couple of quick reference tables for the most popular conversions. For example, 5 USD is equivalent to 3,326.53 VR. Inversely, 5 VR will cost about $0.007515
Victoria VR can be custodied on Coinbase Wallet. Check out our guide to get more detailed instructions on how to buy Victoria VR.
There are a number of crypto assets that have the a similar or comparable market cap to Victoria VR, including Alphabet Tokenized bStocks, Folks Finance, and Solv Protocol. For a more robust list of assets to explore, jump to the asset page dedicated to Victoria VR.
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This content is being provided to you for informational purposes only, does not constitute an offer, or solicitation of an offer nor a recommendation by Coinbase to buy, sell, or hold any security, financial product, or instrument referenced in the content, and does not constitute investment advice, financial advice, trading advice, or any other sort of advice. Data presented may reflect asset prices traded on the Coinbase exchange as well as other cryptocurrency exchanges and market data platform. Coinbase may charge fees for the processing of cryptocurrency transactions which may not be reflected in the conversion prices displayed. Coinbase is not liable for any errors or delays in content, or for any actions taken in reliance on any content.


