Convert Ghanaian Cedi GHS to Victoria VR VR

GHS

About Victoria VR

Victoria VR is falling this week. The current price of Victoria VR is GHS 0.01866 per VR. With a circulating supply of 16,800,000,000 VR, it means that Victoria VR has a total market cap of GHS 313,545,136.60. The amount of Victoria VR traded has risen by GHS 269,573.42 in the last 24 hours, which is a 2.15% increase. Additionally, in the last day, GHS 12,512,224.11 worth of VR has been traded.

The exchange rate of Victoria VR is decreasing. The current value of 1 VR is GHS 0.01866 GHS. In other words, to buy 5 Victoria VR, it would cost you GHS 0.09332 GHS. Inversely, GHS 1.00 GHS would allow you to trade for 53.58 VR while GHS 50.00 GHS would convert to 2,679.04 VR, not including platform or gas fees.

In the last 7 days, the exchange rate has fallen by 3.55%. Meanwhile, in the last 24 hours, the rate has changed by 1.06%, and that the highest exchange rate of 1 VR to GHS was GHS 0.01883 GHS and the lowest 24 hour value was 1 VR for GHS 0.01861 GHS. Last month, 1 VR was worth GHS 0.01899 GHS. Today, it's down 7.74%. Looking back a year, Victoria VR has changed by GHS 0.02851 GHS. That means that in a single year, the value of Victoria VR has shrank by 43.5%.

Victoria VR Market Stats

Victoria VR: Open-Source AI Platform for the 3D Internet Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet. Key Sectors and Applications • AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors • Generative AI: Spatial models convert text to assets, worlds, and logic. • AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks • AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync). • Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop. • Enterprise Applications: No-code twins, configurators, virtual stores and showrooms. • Education & Training: No-code modules for simulations, learning, and workforce training. • Gaming: Games and experiences building, AI avatars and cross-platform publishing. • AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data. • Generative AI: Prompt-based creation of environments, assets, and logic. • AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees. • Spatial Computing: Cross-platform tools enabling real-time interactive applications. • Education & Training: No-code modules for simulations, learning, and workforce training. • Enterprise Applications: Collaboration, data visualization, and AI copilots for operations. • AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services. Core Components of the Platform • VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins. • AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge). • AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration. • AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises. • Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy. Target Audiences • Independent creators & studios – zero-code content creation. • Brands & retail – virtual storefronts, AI-powered customer service. • Education & training providers – simulations and AI tutors. • Enterprises – AI copilots, collaboration environments, and spatial data rooms. • General users – immersive applications with built-in onboarding experiences. Why It Matters • Time-to-content collapses: Creation cycles shrink from weeks to hours. • Accessibility: Zero-code tools and cross-device access reduce entry barriers. • Economy with utility: $VR token underpins transactions, subscriptions, and rewards. • Sustainability: Utility-driven design replaces speculative models. • Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade

GHS 0.01866Price
GHS 313.55MMarket cap
GHS 12.51MVolume (24h)
16.8B VRCir. Supply

Conversion tables

GHS to VR values from Today at

GHS 0.50 GHS = 26.79 VR
GHS 1.00 GHS = 53.58 VR
GHS 5.00 GHS = 267.90 VR
GHS 10.00 GHS = 535.81 VR
GHS 50.00 GHS = 2,679.04 VR
GHS 100.00 GHS = 5,358.08 VR
GHS 500.00 GHS = 26,790.40 VR
GHS 1,000.00 GHS = 53,580.79 VR

VR to GHS values from Today at 12:35 am

0.5 VR = GHS 0.009332 GHS
1 VR = GHS 0.01866 GHS
5 VR = GHS 0.09332 GHS
10 VR = GHS 0.1866 GHS
50 VR = GHS 0.9332 GHS
100 VR = GHS 1.87 GHS
500 VR = GHS 9.33 GHS
1,000 VR = GHS 18.66 GHS

GHS to VR over time

GHS
Today
24H
-5,315.54%
1M
-5,266.30%
1Y
-3,507.42%
0.5 GHS
26.79 VR
26.58 VR
26.33 VR
17.54 VR
1 GHS
53.58 VR
53.16 VR
52.66 VR
35.07 VR
5 GHS
267.90 VR
265.78 VR
263.31 VR
175.37 VR
10 GHS
535.81 VR
531.55 VR
526.63 VR
350.74 VR
50 GHS
2,679.04 VR
2,657.77 VR
2,633.15 VR
1,753.71 VR
100 GHS
5,358.08 VR
5,315.54 VR
5,266.30 VR
3,507.42 VR
500 GHS
26,790.40 VR
26,577.71 VR
26,331.48 VR
17,537.11 VR
1,000 GHS
53,580.79 VR
53,155.41 VR
52,662.96 VR
35,074.23 VR

Frequently asked questions

Right now, 1 Victoria VR is worth about GHS 0.01866.

Based on the current rate, you could get 53.58 VR for 1 GHS.

Victoria VR price has been declining. Since yesterday, the exchange rate of Victoria VR has decreased. Since last month, the exchange rate of Victoria VR has decreased. Since this time last year, the price of Victoria VR has decreased.

You can use our VR to GHS calculator at the top of this page to convert any amount of VR to GHS. We've also created a couple of quick reference tables for the most popular conversions. For example, 5 GHS is equivalent to 267.90 VR. Inversely, 5 VR will cost about GHS 0.09332

Victoria VR can be custodied on Coinbase Wallet. Check out our guide to get more detailed instructions on how to buy Victoria VR.

There are a number of crypto assets that have the a similar or comparable market cap to Victoria VR, including EthereumPoW, Kyber Network, and Giggle Fund. For a more robust list of assets to explore, jump to the asset page dedicated to Victoria VR.

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