About VR and JSM
Victoria VR is climbing, while Joseon Mun is falling this week. The current VR to JSM conversion rate is 3.62. Inversely, this means that if you convert 1 JSM you will get 0.2763 VR. The conversion rate of VR/JSM has increased by 0.03% in the last hour (JSM/VR decreased by 0.03%). In the last 24 hours, VR/JSM grew by 0.1%, while JSM/VR shrunk by 0.1%.
The exchange rate of Victoria VR is decreasing. The current value of 1 VR is 3.62 JSM. In other words, to buy 5 Victoria VR, it would cost you 18.09 JSM. Inversely, 1 JSM would allow you to trade for 0.2763 VR while 50 JSM would convert to 13.82 VR, not including platform or gas fees.
In the last 7 days, the exchange rate has increased by 2.84%. Meanwhile, in the last 24 hours, the rate has changed by 0.11%, which means that the highest exchange rate of 1 VR to JSM was 3.65 JSM and the lowest 24 hour value was 1 VR for 3.60 JSM. Last month, 1 VR was worth 3.35 JSM. Today, it's up 7.9%. Looking back a year, Victoria VR has changed by 25.70 JSM. That means that in a single year, the value of Victoria VR has shrank by 85.92%.
Victoria VR Market Stats
Victoria VR: Open-Source AI Platform for the 3D Internet Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet. Key Sectors and Applications • AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors • Generative AI: Spatial models convert text to assets, worlds, and logic. • AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks • AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync). • Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop. • Enterprise Applications: No-code twins, configurators, virtual stores and showrooms. • Education & Training: No-code modules for simulations, learning, and workforce training. • Gaming: Games and experiences building, AI avatars and cross-platform publishing. • AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data. • Generative AI: Prompt-based creation of environments, assets, and logic. • AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees. • Spatial Computing: Cross-platform tools enabling real-time interactive applications. • Education & Training: No-code modules for simulations, learning, and workforce training. • Enterprise Applications: Collaboration, data visualization, and AI copilots for operations. • AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services. Core Components of the Platform • VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins. • AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge). • AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration. • AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises. • Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy. Target Audiences • Independent creators & studios – zero-code content creation. • Brands & retail – virtual storefronts, AI-powered customer service. • Education & training providers – simulations and AI tutors. • Enterprises – AI copilots, collaboration environments, and spatial data rooms. • General users – immersive applications with built-in onboarding experiences. Why It Matters • Time-to-content collapses: Creation cycles shrink from weeks to hours. • Accessibility: Zero-code tools and cross-device access reduce entry barriers. • Economy with utility: $VR token underpins transactions, subscriptions, and rewards. • Sustainability: Utility-driven design replaces speculative models. • Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade
Joseon Mun Market Stats
Joseon Mun (JSM) is the national currency of Joseon, the first legally recognized cyber nation- state in the world. JSM is a foreign currency in other jurisdictions while still being a blockchain currency. This makes JSM the first unbannable cryptocurrency in the world. Joseon also provides a safe-haven for crypto projects to domicile in its jurisdiction.Joseon is engaged in humanitarian efforts to expand its global impact. As the first sovereign cyber nation, Joseon is introducing the legal concept of a personal interest corporation (or “Denizen”), decoupling identity and reputation from a physical person.
Conversion tables
VR to JSM values from Today at 2:24 pm
0.5 VR = 1.81 JSM |
1 VR = 3.62 JSM |
5 VR = 18.09 JSM |
10 VR = 36.19 JSM |
50 VR = 180.94 JSM |
100 VR = 361.87 JSM |
500 VR = 1,809.37 JSM |
1,000 VR = 3,618.74 JSM |
JSM to VR values from Today at 2:25 pm
0.5 JSM = 0.1382 VR |
1 JSM = 0.2763 VR |
5 JSM = 1.38 VR |
10 JSM = 2.76 VR |
50 JSM = 13.82 VR |
100 JSM = 27.63 VR |
500 JSM = 138.17 VR |
1,000 JSM = 276.34 VR |
VR to JSM over time
VR | Today | 24H -0.11% | 1M 7.32% | 1Y -610.28% |
|---|---|---|---|---|
0.5 VR | 1.81 JSM | 1.81 JSM | 1.68 JSM | 12.85 JSM |
1 VR | 3.62 JSM | 3.62 JSM | 3.35 JSM | 25.70 JSM |
5 VR | 18.09 JSM | 18.11 JSM | 16.77 JSM | 128.52 JSM |
10 VR | 36.19 JSM | 36.23 JSM | 33.54 JSM | 257.03 JSM |
50 VR | 180.94 JSM | 181.13 JSM | 167.69 JSM | 1,285.15 JSM |
100 VR | 361.87 JSM | 362.26 JSM | 335.37 JSM | 2,570.31 JSM |
500 VR | 1,809.37 JSM | 1,811.28 JSM | 1,676.87 JSM | 12,851.53 JSM |
1,000 VR | 3,618.74 JSM | 3,622.55 JSM | 3,353.73 JSM | 25,703.07 JSM |
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