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Conheça: Victoria VR

Victoria VR: Open-Source AI Platform for the 3D Internet
Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet.

Key Sectors and Applications
• AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors
• Generative AI: Spatial models convert text to assets, worlds, and logic.
• AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks
• AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync).
• Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop.
• Enterprise Applications: No-code twins, configurators, virtual stores and showrooms.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Gaming: Games and experiences building, AI avatars and cross-platform publishing.
• AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data.
• Generative AI: Prompt-based creation of environments, assets, and logic.
• AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees.
• Spatial Computing: Cross-platform tools enabling real-time interactive applications.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Enterprise Applications: Collaboration, data visualization, and AI copilots for operations.
• AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services.

Core Components of the Platform
• VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins.
• AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge).
• AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration.
• AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises.
• Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy.

Target Audiences
• Independent creators & studios – zero-code content creation.
• Brands & retail – virtual storefronts, AI-powered customer service.
• Education & training providers – simulations and AI tutors.
• Enterprises – AI copilots, collaboration environments, and spatial data rooms.
• General users – immersive applications with built-in onboarding experiences.

Why It Matters
• Time-to-content collapses: Creation cycles shrink from weeks to hours.
• Accessibility: Zero-code tools and cross-device access reduce entry barriers.
• Economy with utility: $VR token underpins transactions, subscriptions, and rewards.
• Sustainability: Utility-driven design replaces speculative models.
• Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade

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R$ 0,007767

Insights de negociação

Estatísticas do mercado

Capitalização de mercado

R$ 130,38 mi

0,31%

FDV

R$ 130,38 mi

Oferta em circulação

17 bi VR

Oferta máxima

17 bi VR

Oferta total

17 bi VR

Valorização diluída

R$ 130,43 mi

Desempenho

Popularidade

Não há dados suficientes

Dominância

0%

Volume (24h)

R$ 5,37 mi

26,58%

Volume (sete dias)

R$ 30,26 mi

Volume (30 d)

R$ 120,97 mi

Máxima histórica

R$ 3,65

Variação de preço (1 ano)

44,17%

Informações adicionais

Detalhes do mercado

VR vs. mercados

↘ 20,48%

VR x BTC

↘ 19,93%

VR vs ETH

↘ 0,73%

Etiquetas

vr-ar

ai-big-data

collectibles-nfts

gaming

+3

Rede e Endereços

Rede
Endereço

Ethereum

0x7d5121505149065b562C789A0145eD750e6E8cdD

Histórico de preços

Hora
Preço
Variação
Hoje
R$ 0,007767
+0,48%
1 dia
R$ 0,007793
+0,48%
1 semana
R$ 0,007788
-0,11%
1 mês
R$ 0,007565
+1,41%
1 ano
R$ 0,0004961
-44,17%

Perguntas frequentes

Victoria VR (VR) is the blockchain-based, open-source virtual reality metaverse with realistic graphics. According to the whitepaper, Victoria network is built on the unreal engine (UE), created and owned by its users. Unreal engine is a suite of combined tools for game developers to develop and create games, visualizations, and simulations. The whole Victoria VR world is created to be a universal platform for all virtual realities, decentralized applications, and games, collectively forming a metaverse. This Victoria VR World has games, virtual galleries, quests, and never-ending adventure. Apart from this, there is this Big Market VR where the users can exchange NFTs in 3D! In addition, the users are rewarded for every activity in the VR world.

VR is the governance token of the Victoria VR network. According to the whitepaper, VR is an ERC-20 standard token. Users can purchase VR Lands, NFTs, resources, items, objects, tickets, clothing, courses (lessons), documents, art, or special keys with this token. Users can also “mine” the VR token with their activity in Virtual Reality. The users can get VR tokens through various activities, such as Buying, Trading, Mining, and Staking. The total supply of VR tokens is 16,800,000,000 VR.

Ondrej Dobrusky and Adam Bem are the founders of the Victoria VR network. Ondrej is the CEO, while Adam is the COO of the project. According to the whitepaper, the network claims to have achieved several milestones. In quarter one of 2021, the network launched its ICO (Initial Coin Offerings). In quarter two of 2021, it launched a VR gallery. Later, in quarter four of 2021, it launched the VR lands gallery and The Big Market VR.

Atualizamos o preço de Victoria VR em BRL em tempo real. Consulte a atual cotação de Victoria VR na Coinbase.

A capitalização de mercado atual do Victoria VR é de R$ 130,382 mi. Uma capitalização de mercado elevada indica que o ativo está altamente valorizado no mercado.

A máxima histórica do Victoria VR é R$ 3,65. Essa máxima história é o maior valor já pago pelo Victoria VR desde o seu lançamento.

Nas últimas 24 horas, o volume de negociação do Victoria VR é R$ 5,373 mi.

Os ativos que têm uma capitalização de mercado semelhante ao Victoria VR incluem MicroStrategy Tokenized Stock (Ondo), Folks Finance, Starpower e muitos outros. Para ver uma lista completa, consulte nossos ativos com capitalizações de mercado semelhantes.

A oferta atual em circulação do Victoria VR é 17 bilhões.

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Estatísticas sociais

Popularidade nas postagens

#1147

Comunidade

10

Posts

26

% sobre Victoria VR

0,006%

Artigos

0

X (Twitter)

62,5% bullish

Sentimento

5,0 ★

Destaques

10 pessoas estão falando sobre Victoria VR, que está em 1.147º lugar em menções e atividade nos posts coletados. Nas últimas 24 horas, em todas as redes sociais, Victoria VR registrou uma pontuação de sentimento de 5,0 de 5 em média. Por fim, Victoria VR está menos presente nas notícias, com 0 artigos publicados.

No Twitter, a maioria das pessoas está otimista sobre Victoria VR. Dos tuítes publicados sobre Victoria VR, 65,22% foram otimistas e 4,35% foram pessimistas. 34,78% dos tuítes sobre Victoria VR foram neutros. Esses sentimentos foram avaliados com base em 24 tuítes.

No Reddit, 0 postagens e 0 comentários mencionaram Victoria VR. Em média, houve menos upvotes do que downvotes nas postagens do Reddit, enquanto nos comentários ocorreu o contrário, mais upvotes do que downvotes.

Desenvolvido por LunarCrush

Calculadora de Victoria VR

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