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The Sandbox

SAND

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About The Sandbox

SAND is an Ethereum token that powers The Sandbox, a multiplayer metaverse where players can create, monetize, and participate in blockchain-based gaming experiences. In The Sandbox, game designers can create custom 3D NFTs that can be used across the ecosystem. SAND can be used to buy and sell NFTs and other in-game items, and can also be used to vote on the future of the platform.

The Sandbox (SAND) is a blockchain-based virtual world that was launched in 2011 by Pixowl. It allows users to create, build, and trade digital assets in a game-like environment. The Sandbox leverages the capabilities of decentralized autonomous organizations (DAO) and non-fungible tokens (NFTs) to create a decentralized platform for a thriving gaming community. The platform's primary mission is to aim to introduce blockchain technology into mainstream gaming. The Sandbox uses the SAND utility token to facilitate transactions on the platform, with the intention of fostering a creative "play-to-earn" model where users can be both creators and gamers simultaneously.

The Sandbox operates by integrating blockchain technology into the gaming world. It provides a universe where gamers can create and collect blockchain-based assets, striving to carve out a niche in the global gaming market. The platform focuses on user-generated content, creating a metaverse of engaged players who contribute to its further development. The introduction of the SAND token supports decentralized governance, enabling users to share their views and ideas about the project's development. The Sandbox is built on the Ethereum blockchain and uses the proof-of-stake (PoS) consensus mechanism. The SAND token is an ERC-20 token, which means owners can stake it and benefit from staking rewards.

The Sandbox provides a platform for users to engage in a "play-to-earn" model, where they can be both creators and gamers. Users can create, build, and trade digital assets, contributing to the platform's development and shaping its universe with NFTs. The Sandbox also includes a set of tools that enable users to create and test 3D games on their LAND using ASSETS. The platform also includes VoxEdit, a free software for 3D voxel modeling and creation of NFTs, and The Sandbox Marketplace, an NFT marketplace where players can upload, release, and trade their NFT creations with SAND tokens.

The Sandbox was launched in 2011 by Pixowl, co-founded by Arthur Madrid and Sebastien Borget. Madrid, the CEO of Pixowl, began his professional career as a consultant for Eurogroup Consulting France before founding 1-Click Media in 2001. Borget, the COO of Pixowl, started his professional career as a project lead for 1-Click Media. The duo founded Pixowl in 2011 and have been continually working on projects together. The Sandbox started with support from various entities in the gaming industry, including brands like Atari, Helix, and CryptoKitties. As of March 2021, about 680,266,194 SAND tokens are in active circulation, representing 23% of the total supply.

The Sandbox enables users to create, share, and monetize in-world assets and gaming experiences. The Sandbox ecosystem comprises three main products: VoxEdit, The Sandbox Marketplace, and The Sandbox Game Maker. VoxEdit allows users to create and animate 3D objects in the metaverse. These objects, referred to as ASSETS, use the ERC-1155 token standard, allowing for both fungible and non-fungible tokens (NFTs) to be minted with a single smart contract. The Sandbox Marketplace is a platform where users can publish and exchange their ASSETS. The Sandbox Game Maker enables users to create 3D games without additional charges. The Sandbox utilizes several different tokens, including SAND, an ERC-20 token that powers all transactions and interactions within the ecosystem. SAND aims to serve as a governance token in the future, striving to allow its holders to have input on changes to the ecosystem.

User-generated content (UGC) within The Sandbox metaverse refers to the digital assets and experiences created by users, rather than professionally employed content creators. This concept is central to the Sandbox's vision of a decentralized, community-driven gaming ecosystem. Users can create voxel art, games, and other digital experiences using the platform's tools, and then share, receive non-monetary rewards, or trade these assets on the platform's marketplace. The Sandbox aims to provide a UGC ecosystem with participation from the community. This approach enables artists to receive non-monetary rewards by sharing their creations directly with other users and creators. The Sandbox's UGC ecosystem includes features like participation from more users to publish, report and moderation tools, and transactions on Layer 2. This concept of UGC is a factor in creating varied game experiences within The Sandbox metaverse.

In The Sandbox players can acquire, create, and engage with virtual assets known as LAND and ASSETS. LAND, represented by ERC-721 tokens, is a digital piece of real estate in the metaverse where players can build games and house ASSETS. There are only 166,464 LAND plots available, contributing to their uniqueness. ASSETS, on the other hand, are 3D objects created by users using VoxEdit. These objects, which can be people, animals, tools, and more, are minted as both fungible and non-fungible tokens (NFTs) using the ERC-1155 token standard. Players can engage with their ASSETS on The Sandbox Marketplace after uploading them to the InterPlanetary File System (IPFS). Players can receive non-monetary rewards by creating and selling ASSETS as NFTs, creating and engaging with their own games with The Sandbox Game Maker, participating in other users’ games. They can also enhance their LAND by renting it to other players or populating it with content to enhance its appeal.

The SAND token is a component of The Sandbox ecosystem, acting as the primary medium for interactions and transactions. As an ERC-20 utility token built on the Ethereum blockchain, SAND is utilized for various purposes within the platform. It facilitates users' engagement with virtual lands, assets, and unique items, thereby enhancing user involvement within gaming experiences. SAND tokens are also used to access certain features within the platform and to participate in staking. Staking involves setting aside tokens to contribute to the network's functionality and receive non-financial incentives. SAND also functions as a governance token, enabling holders to participate in decision-making processes and vote on key proposals or changes to the ecosystem's rules. This decentralized approach aims to give the community a say in the development and evolution of The Sandbox.

Yes, developers have the potential to create and deploy decentralized applications (DApps) on The Sandbox platform. Developers can aim to utilize the platform's features, which are designed for security and optimized for performance, to create DApps. The process of creating a DApp on The Sandbox involves several steps, including cloning a demo application, installing a sandbox, setting up the development environment, and running tests. Once the DApp is developed, it can be deployed on The Sandbox network using the platform's deployment tools. The DApp then has the potential to become a part of the network, functioning as a node in the blockchain. Users have the potential to interact with the DApp and communicate with the smart contract through the DApp.

The Sandbox operates based on user-generated content, enabling creators to craft their virtual experiences without the need for extensive coding knowledge. It functions as both a gaming ecosystem and a metaverse where individuals and businesses can establish a virtual presence, conduct commerce, and participate in a growing virtual economy. The Sandbox’s dynamic nature extends beyond mere gameplay, providing tools that allow users to build and share their creations with a global audience. The established infrastructure, including the VoxEdit tool for creating 3D assets and the Game Maker tool for designing interactive experiences, positions The Sandbox as a platform for creating your own metaverse world. Users can engage in real-time collaboration, allowing multiple creators to work together on shared projects. This feature supports collaboration and community engagement within the metaverse.

Partnerships and collaborations within The Sandbox metaverse aim to broaden the reach of its user-generated worlds and social hub. These strategic alliances with various entities strive to introduce a variety of experiences to the platform. One such entity aims to bring a unique experience to The Sandbox's open gaming metaverse. Similarly, another partnership allows an entity to display its content in The Sandbox's user-generated, virtual-gaming world. A collaboration initiated the first NFT Gaming campaign on a platform, educating users about The Sandbox and its innovative blockchain features. These partnerships aim to contribute to the growth and development of The Sandbox metaverse.

Yes, participants with SAND have the opportunity to participate in governance decisions within The Sandbox ecosystem. The Sandbox uses its native utility token, SAND, as a governance token. This means that users of SAND have the opportunity to participate in voting on key decisions that affect the platform. This is facilitated through a Decentralized Autonomous Organization (DAO) structure. Participants with SAND have the opportunity to participate in voting on important issues such as grant attributions to content and game developers from the Sandbox Foundation and prioritization of features on the platform's roadmap. Users of SAND have the opportunity to participate in voting directly or through delegation to other participants. This participatory governance model aims to involve players in shaping the future of The Sandbox ecosystem.

The Sandbox addresses scalability and user experience challenges through collaborations and technical methods. One of the main challenges was the growth of the community of artists and creators. To address this, The Sandbox collaborated with Venly, a tech solution provider, to implement the Venly Wallet solution. This solution facilitates users to access the platform without any prior knowledge of blockchain, thereby facilitating community participation. Another challenge was introducing non-crypto users to blockchain technology. To overcome this, The Sandbox implemented the "Social Login" feature, which allows users to interact with their Venly Wallet seamlessly, making the system transparent to the user. The Sandbox also sought to extend its reach to mobile users, a challenge addressed by ensuring Venly Wallets work on mobile, web, and desktop. Lastly, to address scalability, The Sandbox transitioned its assets from Ethereum to Polygon through Venly's API solutions, enabling more efficient transactions.

Market

Brazil Market Stats

Market cap

R$4.9B

Volume (24h)

R$474.0M

Circulating supply

2.3B SAND

Typical hold time

39 days

Popularity

#80

All time high

R$34.94

Price change (1h)

-1.03%

Price change (24h)

-6.78%

Price change (7d)

-15.63%

Brazil News about The Sandbox

Decrypt • Oct 17, 23

The Sandbox Hires Ex-PlayStation, Apple Exec to Drive Game's Creator Economy

Nicola Sebastiani, who previously worked at Ubisoft and PlayStation, is joining The Sandbox to lead its creator economy push.

Read more

News Article Image

The Block • Aug 24, 23

Singapore’s biggest bank DBS unveils metaverse concept for reducing food waste

The bank’s “DBS BetterWorld” will be available later this year when The Sandbox Alpha Season 4 launches, the company said.

Read more

News Article Image

CoinDesk • Apr 13, 23

AI Will 'Accelerate' the Metaverse, Empower Creators: The Sandbox Co-Founder

Sebastien Borget says artificial intelligence will bring a greater volume of original content to metaverse platforms.

Read more

News Article Image

The Defiant • Mar 01, 23

Polygon Launches Decentralized ID Service Powered By ZK Proofs

Launch Partners Include The Sandbox and Collab.Land

Read more

News Article Image

The Block • Mar 01, 23

The Sandbox looks to a future where corporate partnerships aren’t its bread and butter

The metaverse platform has worked on projects and partnerships with the likes of HSBC, Warner Music, PlayBoy, Gucci and Ubisoft.

Read more

News Article Image

Messari • Jul 12, 22

State of The Sandbox Q2 2022

"Building Season" really began in Q2 2022, as The Sandbox Team put their heads down to deliver on milestones they set for their community. In addition to deploying LAND and SAND contracts to Polygon's Layer 2 scaling solution, The Sandbox announced preparations had commenced for Alpha Season 3 after sharing the results of its successful Alpha Season 2 that had just concluded in the prior quarter. Though the ambitious metaverse platform wasn't insulated from the broader market turbulence, the performance metrics we look at indicate a bright future is in store for The Sandbox.

Read more

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The Sandbox is on the decline this week.

The price of The Sandbox has decreased by 1.03% in the last hour and decreased by 6.78% in the past 24 hours. The Sandbox’s price has also fallen by 15.63% in the past week. The current price is R$2.15 per SAND with a 24-hour trading volume of R$474.05M. Currently, The Sandbox is valued at 93.86% below its all time high of R$34.94. This all-time high was the highest price paid for The Sandbox since its launch.

The current circulating supply of The Sandbox is 2,257,731,926.223 SAND which means that The Sandbox has as total market cap of 2,257,731,926.223.

FAQ

What is the current price of The Sandbox?

We update our The Sandbox to BRL currency in real-time. Get the live price of The Sandbox on Coinbase.

What is the market cap of The Sandbox?

The current market cap of The Sandbox is R$4.86B. A high market cap implies that the asset is highly valued by the market.

What is the all time high of The Sandbox?

The all-time high of The Sandbox is R$34.94. This all-time high is highest price paid for The Sandbox since it was launched.

What is the 24 hour trading volume of The Sandbox?

Over the last 24 hours, the trading volume of The Sandbox is R$474.05M.

How many The Sandbox are there?

The current circulating supply of The Sandbox is 2.3 billion.

What is the typical holding time of The Sandbox?

The median time that Coinbase customers hold The Sandbox before selling it or sending it to another account or address is 39 days.

What is the relative popularity of The Sandbox?

The Sandbox ranks 43 among tradable assets on Coinbase. Popularity is currently based on relative market cap.

What is the current trading activity of The Sandbox?

Currently, 99% of Coinbase users are buying The Sandbox. In other words, 99% of Coinbase customers have increased their net position in The Sandbox over the past 24 hours through trading.

Can I buy The Sandbox on Coinbase?

Yes, The Sandbox is currently available on Coinbase’s centralized exchange. For more detailed instructions, check out our helpful how to buy The Sandbox guide.