Converter Victoria VR VR para South Korean Won KRW

VR para KRW: 1 Victoria VR converte-se em ₩ 2,21 KRW em 23 de julho às 06:01

Comprar Victoria VR

Compre Victoria VR com Coinbase Wallet

Crie uma conta Coinbase para comprar e vender Victoria VR na plataforma de negociação de criptomoedas mais segura.

Sobre Victoria VR

Victoria VR está a cair esta semana. O preço atual de Victoria VR é ₩ 2,21 por VR. Com uma oferta em circulação de 16.800.000.000 VR, significa que Victoria VR tem uma capitalização total de mercado de ₩ 37.107.359.824,79. A quantidade de Victoria VR negociada caiu -₩ 23.355.395 nas últimas 24 horas, o que representa uma diminuição de 2,18%. Adicionalmente, no último dia, foram negociados ₩ 1.073.509.834 de VR.

A taxa de câmbio de Victoria VR está a diminuir. O valor atual de 1 VR é ₩ 2,21 KRW. Por outras palavras, para comprar 5 Victoria VR, teria de pagar ₩ 11,03 KRW. Inversamente, ₩ 1 KRW permitir-lhe-ia negociar 0,4532 VR enquanto ₩ 50 KRW seria convertido para 22,66 VR, não incluindo taxas de plataforma ou de gás.

Nos últimos 7 dias, a taxa de câmbio diminuiu 13,84%. Entretanto, nas últimas 24 horas, a taxa mudou 0,24%, e a taxa de câmbio mais elevada de 1 VR para KRW foi de ₩ 2,25 KRW e o valor mais baixo das 24 horas foi 1 VR para ₩ 2,17 KRW. No mês passado, 1 VR equivalia a ₩ 2,85 KRW. Hoje, está a descer 18,89%. Recuando um ano, Victoria VR mudou ₩ 4,48 KRW. Isso significa que num só ano, o valor de Victoria VR diminuiu 53,53%.

Estatísticas de mercado de Victoria VR

Victoria VR: Open-Source AI Platform for the 3D Internet Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet. Key Sectors and Applications • AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors • Generative AI: Spatial models convert text to assets, worlds, and logic. • AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks • AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync). • Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop. • Enterprise Applications: No-code twins, configurators, virtual stores and showrooms. • Education & Training: No-code modules for simulations, learning, and workforce training. • Gaming: Games and experiences building, AI avatars and cross-platform publishing. • AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data. • Generative AI: Prompt-based creation of environments, assets, and logic. • AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees. • Spatial Computing: Cross-platform tools enabling real-time interactive applications. • Education & Training: No-code modules for simulations, learning, and workforce training. • Enterprise Applications: Collaboration, data visualization, and AI copilots for operations. • AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services. Core Components of the Platform • VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins. • AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge). • AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration. • AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises. • Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy. Target Audiences • Independent creators & studios – zero-code content creation. • Brands & retail – virtual storefronts, AI-powered customer service. • Education & training providers – simulations and AI tutors. • Enterprises – AI copilots, collaboration environments, and spatial data rooms. • General users – immersive applications with built-in onboarding experiences. Why It Matters • Time-to-content collapses: Creation cycles shrink from weeks to hours. • Accessibility: Zero-code tools and cross-device access reduce entry barriers. • Economy with utility: $VR token underpins transactions, subscriptions, and rewards. • Sustainability: Utility-driven design replaces speculative models. • Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade

₩ 2,21Preço
₩ 37,11 biCapitalização total do mercado
₩ 1,07 biVolume (24 h)
16,8 bi VRCir. Fornecimento

Tabelas de conversão

VR para KRW valores desde hoje às 06:01

0,5 VR = ₩ 1,10 KRW
1 VR = ₩ 2,21 KRW
5 VR = ₩ 11,03 KRW
10 VR = ₩ 22,07 KRW
50 VR = ₩ 110,33 KRW
100 VR = ₩ 220,65 KRW
500 VR = ₩ 1.103,27 KRW
1.000 VR = ₩ 2.206,53 KRW

KRW para VR valores desde hoje às 06:00

₩ 1 KRW = 0,2266 VR
₩ 1 KRW = 0,4532 VR
₩ 5 KRW = 2,27 VR
₩ 10 KRW = 4,53 VR
₩ 50 KRW = 22,66 VR
₩ 100 KRW = 45,32 VR
₩ 500 KRW = 226,60 VR
₩ 1.000 KRW = 453,20 VR

VR para KRW ao longo do tempo

VR
Hoje
24 h
100,00%
1 M
100,00%
1 A
100,00%
0,5 VR
₩ 1,10 KRW
₩ 1,12 KRW
₩ 1,42 KRW
₩ 2,24 KRW
1 VR
₩ 2,21 KRW
₩ 2,24 KRW
₩ 2,85 KRW
₩ 4,48 KRW
5 VR
₩ 11,03 KRW
₩ 11,18 KRW
₩ 14,23 KRW
₩ 22,40 KRW
10 VR
₩ 22,07 KRW
₩ 22,35 KRW
₩ 28,47 KRW
₩ 44,80 KRW
50 VR
₩ 110,33 KRW
₩ 111,76 KRW
₩ 142,34 KRW
₩ 224,00 KRW
100 VR
₩ 220,65 KRW
₩ 223,51 KRW
₩ 284,68 KRW
₩ 448,01 KRW
500 VR
₩ 1.103,27 KRW
₩ 1.117,57 KRW
₩ 1.423,42 KRW
₩ 2.240,03 KRW
1.000 VR
₩ 2.206,53 KRW
₩ 2.235,14 KRW
₩ 2.846,84 KRW
₩ 4.480,06 KRW

Perguntas frequentes

Neste momento, 1 Victoria VR vale cerca de ₩ 2,21.

Com base na taxa atual, pode obter 0,4532 VR por 1 KRW.

O preço de Victoria VR tem vindo a diminuir. Desde ontem, a taxa de câmbio de Victoria VR diminuiu. Desde o mês passado, a taxa de câmbio de Victoria VR diminuiu. Desde então, no ano passado, o preço de Victoria VR diminuiu.

Pode utilizar a nossa calculadora de VR para KRW no topo desta página para converter qualquer quantidade de VR para KRW. Também criámos algumas tabelas de referência rápida para as conversões mais populares. Por exemplo, 5 KRW são equivalentes a 2,27 VR. Inversamente, 5 VR custará cerca de ₩ 11,03

Victoria VR pode ser guardado na Coinbase Wallet. Consulte o nosso guia para obter instruções mais detalhas sobre como comprar Victoria VR.

Existem vários criptoativos que têm uma capitalização do mercado semelhante ou comparável à de Victoria VR, incluindo Orochi Network, Trusta.AI e Medtronic tokenized stock (xStock). Para obter uma lista mais robusta de ativos a explorar, aceda à página de ativos dedicada a Victoria VR.

Compre Victoria VR com Coinbase Wallet

Crie uma conta Coinbase para comprar e vender Victoria VR na plataforma de negociação de criptomoedas mais segura.

Conversões relacionadas

Comece já o seu portfólio de criptomoedas

Registe-se hoje para uma conta Coinbase e veja o que o mundo das finanças descentralizadas pode fazer por si.