Victoria VR 无法在 Coinbase 上交易。

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关于 Victoria VR

Victoria VR: Open-Source AI Platform for the 3D Internet
Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet.

Key Sectors and Applications
• AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors
• Generative AI: Spatial models convert text to assets, worlds, and logic.
• AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks
• AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync).
• Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop.
• Enterprise Applications: No-code twins, configurators, virtual stores and showrooms.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Gaming: Games and experiences building, AI avatars and cross-platform publishing.
• AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data.
• Generative AI: Prompt-based creation of environments, assets, and logic.
• AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees.
• Spatial Computing: Cross-platform tools enabling real-time interactive applications.
• Education & Training: No-code modules for simulations, learning, and workforce training.
• Enterprise Applications: Collaboration, data visualization, and AI copilots for operations.
• AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services.

Core Components of the Platform
• VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins.
• AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge).
• AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration.
• AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises.
• Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy.

Target Audiences
• Independent creators & studios – zero-code content creation.
• Brands & retail – virtual storefronts, AI-powered customer service.
• Education & training providers – simulations and AI tutors.
• Enterprises – AI copilots, collaboration environments, and spatial data rooms.
• General users – immersive applications with built-in onboarding experiences.

Why It Matters
• Time-to-content collapses: Creation cycles shrink from weeks to hours.
• Accessibility: Zero-code tools and cross-device access reduce entry barriers.
• Economy with utility: $VR token underpins transactions, subscriptions, and rewards.
• Sustainability: Utility-driven design replaces speculative models.
• Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade

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US$0.001495
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交易洞察

市场统计数据

市值

US$2511.86万

0.19%

FDV

US$2511.86万

流通供应量

168亿 VR

最大供应量

168亿 VR

总供应量

168亿 VR

稀释估值

US$2513.19万

表现

热门程度

数据不足

主导地位

0%

成交量(24 小时)

US$98.84万

20.66%

交易量(7 天)

US$600.35万

交易量(30 天)

US$3297.52万

历史最高记录

US$0.71

价格变动(1 年)

71.07%

其他详细信息

市场详情

VR 相较于市场

↘ 59.08%

VR vs 比特币

↘ 59.45%

VR vs 以太币

↘ 50.44%

标签

vr-ar

ai-big-data

collectibles-nfts

gaming

+3

网络和地址

网络
地址

Ethereum

0x7d5121505149065b562C789A0145eD750e6E8cdD

价格历史记录

时间
价格
更改
今天
US$0.001495
+0.10%
1 天
US$0.001494
+0.10%
1 周
US$0.001489
+0.45%
1 个月
US$0.001486
+0.64%
1 年
US$0.00517
-71.07%

常见问题

Victoria VR (VR) is the blockchain-based, open-source virtual reality metaverse with realistic graphics. According to the whitepaper, Victoria network is built on the unreal engine (UE), created and owned by its users. Unreal engine is a suite of combined tools for game developers to develop and create games, visualizations, and simulations. The whole Victoria VR world is created to be a universal platform for all virtual realities, decentralized applications, and games, collectively forming a metaverse. This Victoria VR World has games, virtual galleries, quests, and never-ending adventure. Apart from this, there is this Big Market VR where the users can exchange NFTs in 3D! In addition, the users are rewarded for every activity in the VR world.

VR is the governance token of the Victoria VR network. According to the whitepaper, VR is an ERC-20 standard token. Users can purchase VR Lands, NFTs, resources, items, objects, tickets, clothing, courses (lessons), documents, art, or special keys with this token. Users can also “mine” the VR token with their activity in Virtual Reality. The users can get VR tokens through various activities, such as Buying, Trading, Mining, and Staking. The total supply of VR tokens is 16,800,000,000 VR.

Ondrej Dobrusky and Adam Bem are the founders of the Victoria VR network. Ondrej is the CEO, while Adam is the COO of the project. According to the whitepaper, the network claims to have achieved several milestones. In quarter one of 2021, the network launched its ICO (Initial Coin Offerings). In quarter two of 2021, it launched a VR gallery. Later, in quarter four of 2021, it launched the VR lands gallery and The Big Market VR.

我们实时将 Victoria VR 更新为 USD 货币。通过 Coinbase 获取最新 Victoria VR 价格。

Victoria VR的当前市值为 US$2511.861万。高市值意味着该资产在市场上的价值很高。

Victoria VR的历史最高价位是 US$0.71。这是Victoria VR自推出以来的最高价格。

在过去 24 小时内,Victoria VR的交易量为 US$98.84万。

与Victoria VR具有相似市值的资产包括Subsquid, Metal DAO, Grvt和许多其他资产。要查看完整列表,请参阅我们的可比市值资产。

Victoria VR的当前流通供应量是 168亿。

购买 US$50 的加密货币即可赚取高达 US$2,000

首次购买后即可获得免费加密货币。

社交统计

帖子受欢迎度

#3552

贡献者

0

帖子

0

% 关于 Victoria VR

0%

文章

0

X (Twitter)

0% bullish

情绪值

0.0 ★

重点

共有 0 个人在讨论 Victoria VR,在所收集帖子中按最多提及和活动量计算排名第 3,552。在过去 24 小时内,Victoria VR 在所有社交媒体平台上的平均情绪得分为 0.0(满分为 5 分)。 最后,Victoria VR 越来越失去新闻价值,有 0 篇关于 Victoria VR 的新闻报道发表。

在 Reddit 上,有 0 篇 Reddit 帖子提及 Victoria VR,并且有 0 条评论涉及 Victoria VR。 平均而言,Reddit 帖子的赞成票少于反对票,而 Reddit 评论中的赞成票多于反对票。

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Victoria VR 计算器

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