Convert South Korean Won KRW to Victoria VR VR
KRW to VR: 1 South Korean Won converts to 0.5045 VR
About Victoria VR
Victoria VR is climbing this week. The current price of Victoria VR is ₩1.98 per VR. With a circulating supply of 16,800,000,000 VR, it means that Victoria VR has a total market cap of ₩33,311,855,015.65. The amount of Victoria VR traded has risen by ₩1,768,111,275 in the last 24 hours, which is a 116.92% increase. Additionally, in the last day, ₩1,512,217,233 worth of VR has been traded.
The exchange rate of Victoria VR is decreasing. The current value of 1 VR is ₩1.98 KRW. In other words, to buy 5 Victoria VR, it would cost you ₩9.91 KRW. Inversely, ₩1 KRW would allow you to trade for 0.5045 VR while ₩50 KRW would convert to 25.22 VR, not including platform or gas fees.
In the last 7 days, the exchange rate has fallen by 0.43%. Meanwhile, in the last 24 hours, the rate has changed by 0.74%, and that the highest exchange rate of 1 VR to KRW was ₩2.02 KRW and the lowest 24 hour value was 1 VR for ₩1.97 KRW. Last month, 1 VR was worth ₩2.04 KRW. Today, it's down 1.33%. Looking back a year, Victoria VR has changed by ₩7.14 KRW. That means that in a single year, the value of Victoria VR has shrank by 70.69%.
Victoria VR Market Stats
Victoria VR: Open-Source AI Platform for the 3D Internet Victoria VR is an open-source AI platform that transforms natural language prompts into 3D content and next-generation applications. It provides a full-stack environment for creating, publishing, and operating immersive spatial experiences across desktop, VR, and mobile — forming a foundation layer of Operating Reality and the Immersive Internet. Key Sectors and Applications • AI Platform & Infrastructure: Prompt-to-3D platform with hybrid cloud + decentralized contributors • Generative AI: Spatial models convert text to assets, worlds, and logic. • AI Robotics & Agentic AI: Autonomous, tool-using agents with planning and memory that execute multi-step tasks • AI-Powered Avatars: Voice-ready, self-sufficient NPCs/assistants across devices as fully rigged 3D characters with true spatial movement (navigation, gestures, lip-sync). • Spatial Computing: Production runtime for physics, networking, identity, deployment, and analytics across VR, mobile, and desktop. • Enterprise Applications: No-code twins, configurators, virtual stores and showrooms. • Education & Training: No-code modules for simulations, learning, and workforce training. • Gaming: Games and experiences building, AI avatars and cross-platform publishing. • AI Infrastructure: Orchestration of multi-model AI for text, image, and 3D data. • Generative AI: Prompt-based creation of environments, assets, and logic. • AI Robotics & Agentic AI: Autonomous avatars functioning as digital employees. • Spatial Computing: Cross-platform tools enabling real-time interactive applications. • Education & Training: No-code modules for simulations, learning, and workforce training. • Enterprise Applications: Collaboration, data visualization, and AI copilots for operations. • AI-Powered Avatars: Deployable assistants in retail, healthcare, and digital services. Core Components of the Platform • VR AI Builder – zero-code creation engine (prompt-to-assets/logic/worlds). Users can build maps, games, training modules, and enterprise automations. NFTs Land-gated publishing to VR/mobile/desktop; subscriptions + marketplace tie-ins. • AI Hub – scalable orchestration layer integrating multiple AI models (text, image, 3D). Powers prompt-to-world, prompt-to-texture, and prompt-to-3D object pipelines, and provides a no-code agent factory (persona, tools, memory, knowledge). • AI Avatars (agents) – autonomous “AI employees” with memory, personality, tool use, and multilingual conversation. Deployable across education, retail, healthcare, operations, and collaboration. • AI Verse — The networked runtime and economy layer for worlds and agents. Runs on a hybrid production cloud + decentralized participation, provides identity and access (profiles, land-gating), payments and participation rewards, telemetry/analytics, moderation/compliance, and asset/model/dataset catalogs with interoperability and SDKs/APIs for creators and enterprises. • Magic Madness – flagship PvP on-boarding game (Steam) used as a growth funnel (tournaments, esports, cosmetics) into the Builder/Agents/NFTs Land economy. Target Audiences • Independent creators & studios – zero-code content creation. • Brands & retail – virtual storefronts, AI-powered customer service. • Education & training providers – simulations and AI tutors. • Enterprises – AI copilots, collaboration environments, and spatial data rooms. • General users – immersive applications with built-in onboarding experiences. Why It Matters • Time-to-content collapses: Creation cycles shrink from weeks to hours. • Accessibility: Zero-code tools and cross-device access reduce entry barriers. • Economy with utility: $VR token underpins transactions, subscriptions, and rewards. • Sustainability: Utility-driven design replaces speculative models. • Market alignment: Positioned across AI infrastructure, spatial computing, and agentic AI—sectors forecasted to exceed $1 trillion in the next decade
Conversion tables
KRW to VR values from Today at 7:41 am
₩1 KRW = 0.2522 VR |
₩1 KRW = 0.5045 VR |
₩5 KRW = 2.52 VR |
₩10 KRW = 5.04 VR |
₩50 KRW = 25.22 VR |
₩100 KRW = 50.45 VR |
₩500 KRW = 252.23 VR |
₩1,000 KRW = 504.45 VR |
VR to KRW values from Today at 7:42 am
0.5 VR = ₩0.9912 KRW |
1 VR = ₩1.98 KRW |
5 VR = ₩9.91 KRW |
10 VR = ₩19.82 KRW |
50 VR = ₩99.12 KRW |
100 VR = ₩198.23 KRW |
500 VR = ₩991.17 KRW |
1,000 VR = ₩1,982.35 KRW |
KRW to VR over time
KRW | Today | 24H -20,522,721.75% | 1M -20,035,174.34% | 1Y -5,712,337.69% |
|---|---|---|---|---|
0.5 KRW | 0.2522 VR | 0.2516 VR | 0.2457 VR | 0.07004 VR |
1 KRW | 0.5045 VR | 0.5033 VR | 0.4913 VR | 0.1401 VR |
5 KRW | 2.52 VR | 2.52 VR | 2.46 VR | 0.7004 VR |
10 KRW | 5.04 VR | 5.03 VR | 4.91 VR | 1.40 VR |
50 KRW | 25.22 VR | 25.16 VR | 24.57 VR | 7.00 VR |
100 KRW | 50.45 VR | 50.33 VR | 49.13 VR | 14.01 VR |
500 KRW | 252.23 VR | 251.63 VR | 245.65 VR | 70.04 VR |
1,000 KRW | 504.45 VR | 503.26 VR | 491.30 VR | 140.08 VR |
Frequently asked questions
Related conversions
Discover other cryptocurrencies to currency conversions
Start your crypto portfolio today
Sign up for a Coinbase account today and see what the world of decentralized finance can do for you.
This content is being provided to you for informational purposes only, does not constitute an offer, or solicitation of an offer nor a recommendation by Coinbase to buy, sell, or hold any security, financial product, or instrument referenced in the content, and does not constitute investment advice, financial advice, trading advice, or any other sort of advice. Data presented may reflect asset prices traded on the Coinbase exchange as well as other cryptocurrency exchanges and market data platform. Coinbase may charge fees for the processing of cryptocurrency transactions which may not be reflected in the conversion prices displayed. Coinbase is not liable for any errors or delays in content, or for any actions taken in reliance on any content.




